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Another one of BioWare's works is getting the anime treatment! Following last month's movie Dragon Age: Dawn of the Seeker (also releasing in North America this Spring), FUNimation is once again collaborating with the awesome-RPG maker for another animated project, this time based on the sci-fi action RPG franchise Mass Effect. This newly announced anime film is titled Mass Effect: Paragon Lost, and it's being co-produced with the Japanese studios Production I.G and T.O. Entertainment.

Mass Effect: Paragon Lost

The project's official website is streaming a (region-locked) teaser trailer, along with offering the following synopsis, which labels Mass Effect: Paragon Lost as being a prequel (...)

>  Continue reading 'Mass Effect: Paragon Lost Anime Announced'...
That "Dementia" trailer from a few weeks ago did a great job at not showing the upcoming sequel Dead Space 2, so this fresh batch of screenshots issued by Electronic Arts should be a welcome addition - as should be the EA Showcase video interview with the game's executive producer, Steve Papoutsis, in which he talks a bit about the game. Yeah, they tend to do that in interviews...



The horror shooter sequel Dead Space 2 is once again developed by Visceral Games for the PC, PS3 and Xbox 360. The story picks up three years after the original, with Isaac Clarke returning for another heart-pounding adventure, taking the fight to the Necromorphs in this thrilling action-horror experience. New tools to gruesomely slice and dismember the Necromorphs complement Isaac's signature plasma cutter, empowering him as he meets new characters, explores epic zero-G environments, and fights against a relentless Necromorph onslaught.

A release date for Dead Space 2 (...)

>  Continue reading 'Dead Space 2 Screenshots, Video Interview'...
Several years ago (back when we were still posting on this website), it would've been a fitting way to start an article about Star Wolves by writing how underrated it was, how unique of a space-RPG gameplay it offered. But by now, the same can hardly be said about its latest sequel, Star Wolves 3, anymore. Or maybe that's just my EVE Online addiction talking... Anyway, the Russian publisher 1C Company is pushing on with the series, and today announced an upcoming expansion pack called Star Wolves 3: Ashes of Victory.



Developed by the same vodka-drenched bunch from Elite Games Team, the expansion is currently set for a Q3 2010 release. Among its advertised features, there will be improved graphics, a large-scale scenario covering more than 110 solar systems, "thoroughly re-worked" tactical and role-playing systems (a hint at how terribly flawed said systems were in the first place?), new NPCs, new factions, new ships, weapons, equipment, (...)

>  Continue reading 'Star Wolves 3 Expands With Ashes of Victory'...
Backtracking through four websites, all the way to a most obscure original source, I can only wonder what the hell am I missing here... Epic's CliffyB made it pretty clear some months ago that they're not doing a PC version "this time around" (unless he meant to say "at this time"), and yet some are desperately holding on to the hope of seeing Gears of War 2 ported to the PC. Conceivable as that may sound.

The rumor resurfaced last night over on IGN, whose syntactically-challenged report claims that "there were plenty of details [about Gears of War 2] that appeared to be pulled from an upcoming press release and even a preliminary box shot with the Games for Windows logo stamped on the front and limited edition details". Said source even offered pre-orders for Gears of War 2, with a release date allegedly set for December 4, 2009.

Bullshit? Oh, you bet! Right now, there doesn't seem to be any reference to the sequel's PC version on said website; not anymore, at least. Kotaku did catch a glimpse of it, though, and what they found out is rather amusing:
"(...) And then there's the fact that the retail codes are all for The Golden Compass. Yes, the UPC code, MPN number, and ASIN identifier all point to Sega's PC version of The Golden Compass, based on the theatrical version of the book, which did indeed feature a war, but instead of gears, we have bears. Bears of war.

Naturally, Microsoft's reps are still denying any plans for a PC version. Seriously, are people that desperate for gaming "news" after the E3 dried out the scene?
Reviews were never “that friendly” regarding LucasArts' latest multiplatform lightsaber mayhem, the game being, many times, valued as “mediocre”. Well, it seems that fans are doing the right thing for once (that being stop believing every little piece of golden bullshit that some “objective” game reviewers and game sites tend to throw at them), since this title sold no more than 5.7 million copies, since its September release.



Obviously, the fact that it IS a multiplatform game helped a bit - well, multiplatform minus the odd PC component – but heck, according to the numbers, it is the fastest selling Star Wars game in the history of... Star Wars gaming.

Ze Source.
Some people like to betatest games, while others don't. Prior to the European Wrath of the Lich King Beta, I was proudly a member of the first half, but after that rentless mass murder of common sense, patience and last bits of humanity, I decided to take a break, keep my sweat inside and let it loose only when the actual game comes out.



But things are about to change. And not because it's yet another Blizzard game, but because Starcraft is one of those little jewels that made college life (ignoring retarded individuals, skipping exams and such) much more easy to bare. It seems that, according to Blizz's Paul Sams (chief operating officer), we'll be getting our Starcraft 2 Beta “in the coming months”, so stay tuned for that extremely lucky invite. Because I bet it won't gonna be easy to get it.

Ze Source.
All those Halo Wars trailers not detailed enough for you? Well then, have some jumbo-sized screenshots exposing more detail than you'll ever see on any TV, HD or otherwise - rendering them rather useless. In this latest batch issued by Microsoft, we see a Vulture fight set alight by pink laz0r pewpew, a besieged Covenant stronghold, and a highly unimpressive pose of a Warthog caught in mid-jump.

The release of Halo Wars on Xbox 360 is still set for February 27 in Europe, and March 3 in North America.


A couple of months - hopefully no more - after its Japanese and North American releases next month (on February 19 and 24, respectively), Star Ocean 4: The Last Hope will also be released in Europe and other PAL territories. In a super-standard press release today, the European branch of Square Enix promised to release this Xbox 360 RPG prequel in spring 2009, though they have yet to pinpoint a more precise date.



They did however come well prepared for the occasion, unloading this plump piece of artwork above, along with plenty of screenshots that you can see below - granted they're still from the Japanese version. There was also that new Star Ocean 4 trailer we posted a few days ago, and updated yesterday with a high-res version. Yeah, it's no Final Fantasy XIII, but it'll have to do, for now. (...)

>  Continue reading 'Star Ocean 4 Gets PAL Release This Spring'...
As usual, when we talk about Starcraft 2, we all go “WTFFFS WHY??". It is normal, and absolutely decent. Because a game that comes in three fucking parts smells like a milk cow. Even if Blizzard says it does not.

Recently, Speaking with Videogamer, Blizzard's Paul Sams started to spit so many “NOHEZ” words about this issue, that even I tend to call him a bull crap. As I said before, this merger between Activision and Blizzard will eventually lead to serious issues. We have Starcraft 2 in three parts, then Battle.Net on a pay roll, then... who knows, fucking Diablo III monthly fee, mayhap.
The fact of the matter is, it's absolutely, positively untrue about us trying to stretch it out and milk it. People think that it was a monetary driven decision. I can absolutely, positively tell you, with 100 per cent certainty, that that was not part of the conversation. I guarantee it. I give my word. There was never, ever a conversation where we said, 'let's do this because we're going to make more money'. I guarantee it. As a matter of fact the sole reason we did it was because we thought it was going to be a better experience. Anybody that says otherwise is not correct. It is absolutely not what we did it for.

Source.
And they say world wide economy is going down the drain. What a bunch of horse bullshit. Take a look at this, it seems that Gears of War 2 sold, probably as expected, no less than 2 millions copies in the first weekend since its launch. Which isn't THAT bad, really.



Other than that, LIVE was also targeted and bombed by 1.5 million players who logged in to kick some ass in Gears of War 2, totaling some 15 million hours of game-fucking-play, unlocking 19 million GoW 2 achievements. How's that for a freaking console exclusive game? And I also heard it is actually good.

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