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Having teased the next game in the "Tales of..." franchise with a countdown website for the past three weeks or so, Namco Bandai has finally revealed that title to be Tales of Xillia 2 - a sequel to last year's fantasy RPG Tales of Xillia, likewise developed for the PlayStation 3. The announcement was made at today's 2012 "Tales of Festival" event in Yokohama, and with it came the all-in-one reveal & gameplay trailer.

Tales of Xillia 2

This will be the 14th major title in the Tales series, and it's currently planned for release in winter 2012 (a precise date will be announced on June 27). The story (...)

>  Continue reading 'Tales of Xillia 2 Announced For Winter 2012'...
A new Final Fantasy game? A new franchise? Who knows... For now, Square Enix is teasing us with an enigmatic trailer for what appears to be a fantasy game, with an official website promising to unveil this "Secret Title" in summer 2012, according to ANN's report. However, the website is also displaying a countdown that will reach zero one week from now, on March 30... So I'd say that's when the game will be unveiled, for a summer release.

Square Enix 'Secret Title' Teaser

The video displays keywords such as "meteors falling for seven days", "the mineralogist's apprentice Nakutu", "crystal", "dimensional warp", "summoned beasts" (...)

>  Continue reading 'Square Enix Teases A "Secret Title" Game'...
Last month's dazzling PS Vita game Gravity Rush - released in Japan as Gravity Daze - has also been confirmed for a North American release, on June 12. Marking the announcement is a new Gravity Rush trailer which Sony is offering, along with a few screenshots posted on its PlayStation blog. Although that earlier video with 15 minutes of gameplay still kicks a whole lot more gravity-defying ass.

Gravity Rush wallpaper

Meanwhile, the game's Japanese version will enjoy three weeks of downloadable content, with one new DLC pack launching each week, starting from March 22. (...)

>  Continue reading 'Gravity Rush American Release, Japanese DLC'...
Final Fantasy XIII-2, New Versus XIII Trailer, More...

Sure enough, Square Enix has officially announced the Final Fantasy XIII-2 sequel today at its "1st Production Department Premiere" event, confirming last week's rumor. But perhaps of more interest seems to have been the new Final Fantasy Versus XIII trailer that was shown there. You can watch it here in a low-quality Ustream version, for now, until a HD version is released next week.

Final Fantasy XIII-2 logo

Aside from these two titles, other topics discussed at Square's event included the game formerly known as Final Fantasy Agito XIII (now called Final Fantasy Type-0), the game formerly known as Kingdom Hearts 3D (now called Kingdom Hearts 3D: Dream Drop Distance), and the game still known as Dissidia 012 Final Fantasy. A bit more about each of them, below. (...)

>  Continue reading 'Final Fantasy XIII-2, New Versus XIII Trailer, More...'...
If web domain registrations are ever to be trusted (and they often are), the slightly controversial J-not-RPG Final Fantasy XIII may be getting a sequel in the numeric spirit of Final Fantasy X-2. As one twitterer noticed, the FinalFantasy13-2Game.com domain has been registered this January 10 by "Corporation Service Company" - a name that's also listed on other official Square Enix domains, including FinalFantasy13Game.com.

Final Fantasy XIII-2

Further supporting this speculation is the fact that Square Enix will hold a pretty big event next Tuesday, January 18, to announce new game titles. For now, they're keeping a tight lip, silently avoiding requests for comments. Not that it would be a particularly unexpected confirmation, at this point.

Well, I guess I'll be keeping an eye on this one for a few more days...
The game formerly known as ArcaniA: A Gothic Tale has been revealing itself quite nicely over the last few days, first with a batch of screenshots (included way down below), followed this week by a couple of trailers and a high-res cover art. It's been a pretty long time since we've seen Gothic 4 in motion, and although I wouldn't call these trailers impecable, they are impressive enough to make fans forget - if only for a couple of minutes - that the series' original developer Piranha Bytes was abandoned by JoWooD, in favor of another team from Spellbound.



ArcaniA: Gothic 4 is currently planned for release in Fall 2010, on the PC, PS3 and Xbox 360. The story resumes 10 years after the end of Gothic 3, in a slightly changed world: the Southern Islands have become embroiled in a grueling conflict, and set the stage for the player to brave countless adventures in the guise of a nameless hero. Old acquaintances and new faces will aid the hero or attempt to thwart his efforts throughout his epic journey. Especially the members of the fairer sex will play a more important role. Who knows maybe the women will make the hero's life a little more (...)

>  Continue reading 'ArcaniA: Gothic 4 Trailers, Screens, Cover Art'...
I came. Then I heard the soundtrack from Dragon Age: Origins' otherwise kick-ass E3 2009 trailer, and went numb again.

 (...)

>  Continue reading 'There Be Dragon Age E3 Screenshots'...
Because you can't have an MMO in this day and age without expanding it during the first few months after release (and bug-fixing it throughout its entire lifetime), Warhammer Online, too, is set to receive its first live expansion soon enough. Titled "Call to Arms", it will be rolled out - for free - in early March, and will be running through the beginning of June. At which point, presumingly, another one of these "live expansions" might follow.



Copy-pasting from GOA's announcement, Call to Arms will introduce an array of new content for WAR players, including two highly anticipated new careers - the Orc Choppa and the Dwarf Slayer - and a new dungeon zone called "Land of the Dead", set in the desert realm of the Tomb Kings. It will also include 3 in-game live events, a new Realm vs. Realm (RvR) Scenario, added functionality to the Realm Wars section of the WAR website, the opening of the official WAR Forums, and a new free trial version of the game.

In the announcement, Mark Jacobs from Mythic refers to this huge new Tomb Kings dungeon as a "spiritual successor to the Dark Age of Camelot dungeon, Darkness Fall", and restates their commitment to keep on delivering a massive amount of free content "now and in the future".

Below you'll find the full schedule of the Call to Arms live expansion, (...)

>  Continue reading 'Warhammer Online Expands With Call to Arms'...
Gayspot, the website that fires senior editors for not sucking the small dicks of sponsors (feel the Kane and Linch review, if it is still on), reports on a Q&A regarding Elemental: War of Magic, which we have announced some time ago.

As they say, the game will draw its purpose from several franchises, such as The Lord of the Rings, Master of Magic and Civilization, BUT FAILING hard at getting elements from the only TBS that really matters. I'll let you guess which one that is. It starts with “Heroes”. And it ends with " Might and Magic 3".
As usual, when we talk about Starcraft 2, we all go “WTFFFS WHY??". It is normal, and absolutely decent. Because a game that comes in three fucking parts smells like a milk cow. Even if Blizzard says it does not.

Recently, Speaking with Videogamer, Blizzard's Paul Sams started to spit so many “NOHEZ” words about this issue, that even I tend to call him a bull crap. As I said before, this merger between Activision and Blizzard will eventually lead to serious issues. We have Starcraft 2 in three parts, then Battle.Net on a pay roll, then... who knows, fucking Diablo III monthly fee, mayhap.
The fact of the matter is, it's absolutely, positively untrue about us trying to stretch it out and milk it. People think that it was a monetary driven decision. I can absolutely, positively tell you, with 100 per cent certainty, that that was not part of the conversation. I guarantee it. I give my word. There was never, ever a conversation where we said, 'let's do this because we're going to make more money'. I guarantee it. As a matter of fact the sole reason we did it was because we thought it was going to be a better experience. Anybody that says otherwise is not correct. It is absolutely not what we did it for.

Source.

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