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To complement our previous story bringing the announcement of Diablo III, here is a selection of screenshots we handpicked from the debut collection posted by Blizzard on the game's website today.


>  Continue reading 'Diablo 3 Screenshots'...
Twenty years after the cataclysmic events of Diablo II - and eight years after its release in the real world back in 2000 - the long-speculated, and even longer-awaited sequel Diablo III has finally been unveiled today, at Blizzard's 2008 Worldwide Invitational event. Aside from the announcement itself, fans are already treated with dozens of screenshots, a few wallpapers, artworks and, best of all, the first three Diablo III trailers covering all of the above, and a whole lot more! Need I say they're a must-see?

We've already added the HD trailers locally, and we'll return in a bit with a selection of screenshots as well, but in the meantime all there is to know about the game can be found on the newly-opened Diablo III website. No release date yet, obviously, just some stuff about the game's story, locations, characters, monsters, and adventures awaiting you upon your return to the world of Sanctuary. Dig in!

Below we're including the gist of today's press release: (...)

>  Continue reading 'Diablo 3 Announced, With Pics And Trailers'...
Today, developer Funcom and publisher Eidos have made a joint mediatic effort to lift the veil on what they call Age of Conan's "promising future", revealing selected new features which are now in production - including a massive new PvP update called "To the death" (going live near the end of June), followed later this year by a MASSIVE (ed. - notice the CAPS) free update called "Kingship!". Which will basically be a guild alliance warfare system.

During autumn, a reward and character evolution system called "Powerpoints" will also be introduced, along with the mandatory new areas and dungeons in the months ahead, improved player-made villages and Battlekeep systems, social updates, and the generic "more adventures". You'll find all of these detailed below. (...)

>  Continue reading 'The Future of Age of Conan'...
We've been making a conscious effort to avoid any news related to Limbo of the Lost, the newly controversial adventure game developed by Majestic Studios (a.k.a. a group of old farts from Kent), and particularly to keep a safe distance from its appalling trailers. Up until now, that is. Because GamePlasma made a tragi-comical observation this week, by pointing out an undeniable resemblance copy-pasting between Limbo of the Lost, and the slightly better known RPG The Elder Scrolls IV: Oblivion.

But it's not just Oblivion - as the above mock-up boxshot suggests. By now, thanks to the NeoGAF forumers and other perceptive gamers, more popular games and movies have been found to be the source of "inspiration" for Limbo of the Lost, which now stands accused of also stealing assets (or just strikingly similar ideas) from the likes of Thief 3, Diablo 2 (the UI as well), Unreal Tournament 2004, The Elder Scrolls III: Morrowind, Painkiller, the movie Pirates of the Caribbean (cinematics), the movie Spawn (cinematics)... and the list could probably go on and on, after a thorough inspection of the game's full version. Which may not bee too easy, considering this press release we received today from publisher Tri Synergy: (...)

>  Continue reading 'Limbo of the Lost, The Rip-off Thickens'...
Star Ocean 4 - the RPG prequel surprisingly previewed by Square Enix last Christmas - will be released (exclusively?) for the Xbox 360 console in 2009. According to Famitsu, the announcement was made at a recent Microsoft event in Japan, although some speculate that a delayed and enhanced PS3 version is all but inevitable - much like with Tales of Vesperia, another awesome looking Xbox 360 RPG confirmed for the PS3.

Following the event, Square Enix producer Yoshinori Yamagishi did make a comment regarding the game's exclusivity, but a clear conclusion is nowhere to be found at this time:
"We cannot announce anything on that. We can say that it will be released first [on the Xbox 360]. Whether we'll release it on the PS3 is undecided. We may release it, we may not."

The complete title of the game will be Star Ocean 4: The Last Hope, and the story will take place a few hundred years before the first Star Ocean. Below we posted some new high-res screenshots, and of course we couldn't miss this cool new trailer. Make sure you don't, either!

The self-professed, made-in-Taiwan future of free-to-play MMOs, to be more precise. This is how the German publisher Frogster announced its latest acquisition, Runes of Magic - a fantasy MMORPG originally developed by the Taiwanese studio Runewaker Entertainment under the title Radiant Arcana, which is already completed and currently in open-beta phase in China.

This definitely lends credence to Frogster's plans of releasing it before Christmas 2008 in Germany, and "soon afterwards" in English-speaking territories. But the rest of their communique isn't too convincing in regard to their earlier claim, about Runes of Magic being "the future". Just the usual set of features, topped by the promise of a "free2play, no monthly fees, free download" MMO. You can find them all listed on the Runes of Magic website, along with the game's story, various artworks, and a "beta infoletter". The first screenshots are just below this abstract from Frogster's announcement: (...)

>  Continue reading 'Runes of Magic, The Future Of Free MMOs'...

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